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GAME ANALYSIS

During my studies, I wrote a game analysis about Alice Madness Return, which is based on Rational Game Design.
The objective was to analyze the game experience which developers wanted to pass on through the gameplay, the narrative, the aestheticism and the technology of the game, as well as the 3Cs (Character, Controler, Camera).
Furthermore, I also study a gameplay loop by explaining what are the objectives which the player has to reach, the challenges which he will have to achieve and the rewards that he will obtain.
Not english translation for this document.

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